HALL: The Hall reverb is a broad yet slight diffuse reverb. it simulates a large environment, so it has a long decay setting.
ROOM: The Room reverb simulates a relatively small pure room. Many reflections are absorbed by soft materials and the sound is reflected by the wall.
PLATE: The digital Plate reverb was created by using large metallic plates. it is recognized by its very bright and diffuse sound.
ECHO: The Echo reverb simulates the environment like the valley. you can imagine a sound reverberated in a valley.
TILE: If you want to simulate a "bathroom" environment, you can use the Tile reverb.
FLANGER: We added the modulation reverb like the Flanger reverb in a room. the flanger sounds like the phasing effect.
DUCKING: For this Ducking reverb. We put a noise gate effect before the reverb. while playing, you can hear small reverb, but when you stop playing, you can hear a strong reverb.
CHORUS: The Chorus reverb is also a modulation reverb, we put the Chorus effect before a Hall reverb.
LOFI: Lo-fi from the term "low fidelity". Use Lofi and show your awareness of aiming in the straight opposite direction of the "smooth", discrete studio reverb types.