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Stonemaier Games: Vantage by Jamey Stegmaier | Cooperatively Explore an Entire Planet from First-Person Perspective | Strategy Board Game for Adults and Family | 1-6 Players, 120 Min-180 Min, Ages 14+ in Kuwait Stonemaier Games: Vantage by Jamey Stegmaier | Cooperatively Explore an Entire Planet from First-Person Perspective | Strategy Board Game for Adults and Family | 1-6 Players, 120 Min-180 Min, Ages 14+ in Kuwait Stonemaier Games: Vantage by Jamey Stegmaier | Cooperatively Explore an Entire Planet from First-Person Perspective | Strategy Board Game for Adults and Family | 1-6 Players, 120 Min-180 Min, Ages 14+ in Kuwait Stonemaier Games: Vantage by Jamey Stegmaier | Cooperatively Explore an Entire Planet from First-Person Perspective | Strategy Board Game for Adults and Family | 1-6 Players, 120 Min-180 Min, Ages 14+ in Kuwait Stonemaier Games: Vantage by Jamey Stegmaier | Cooperatively Explore an Entire Planet from First-Person Perspective | Strategy Board Game for Adults and Family | 1-6 Players, 120 Min-180 Min, Ages 14+ in Kuwait Stonemaier Games: Vantage by Jamey Stegmaier | Cooperatively Explore an Entire Planet from First-Person Perspective | Strategy Board Game for Adults and Family | 1-6 Players, 120 Min-180 Min, Ages 14+ in Kuwait Stonemaier Games: Vantage by Jamey Stegmaier | Cooperatively Explore an Entire Planet from First-Person Perspective | Strategy Board Game for Adults and Family | 1-6 Players, 120 Min-180 Min, Ages 14+ in Kuwait Stonemaier Games: Vantage by Jamey Stegmaier | Cooperatively Explore an Entire Planet from First-Person Perspective | Strategy Board Game for Adults and Family | 1-6 Players, 120 Min-180 Min, Ages 14+ in Kuwait Stonemaier Games: Vantage by Jamey Stegmaier | Cooperatively Explore an Entire Planet from First-Person Perspective | Strategy Board Game for Adults and Family | 1-6 Players, 120 Min-180 Min, Ages 14+ in Kuwait

Stonemaier Games: Vantage by Jamey Stegmaier | Cooperatively Explore an Entire Planet from First-Person Perspective | Strategy Board Game for Adults and Family | 1-6 Players, 120 Min-180 Min, Ages 14+

KWD 37

Weight
4.5 kg
1 +

Special Features

  • Cooperative: You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location. You have complete freedom in how you explore, discover, and interact with the planet.
  • Inspired by Breath of the Wild: Designer Jamey Stegmaier (Scythe) was inspired by Zelda: Breath of the Wild, and over the course of 8 years, designed this roguelike game of exploration, discovery, and adventure.
  • Actions Do Not Fail: At each location, there are seven different options that you have for actions - you can move, look, engage, help, take, or overpower things that you see on the card in front of you, or you can choose to leave that location. Decisions will cost you, and you won't know how much until you make them, but there are no failed action attempts at locations. You get to achieve what you set out to do at that location, and your teammates will be able to help you make those choices cost a little less sometimes.
  • Thematically Designed Mechanisms: Each action option on the location card you face has you interacting with that location in a way that makes sense. The artwork is intrinsically designed to show you what is available to you. If you can see it on the card, you have the ability to interact with it in different ways.
  • For families, solo gamers, and game groups alike: This cooperative, exploration strategy game for 1-5 players has a 120-180 minute playing time with only a 2 minute setup time. Great game for couples, solo gamers, 2 players, family, and friends.
  • Endless Replayability: With more than 800 interconnected locations and over 900 other discoverable cards, the world is your sandbox, and the likelihood of seeing the same location again is very slim. Each location also has 6 different action choices on it, so even if you do return to the same location, you can interact with that location in a different way.
  • Beautifully Illustrated: Gorgeous art and design allowing for complete exploration of the planet - you can eventually circle back to the same place if you choose to do so. Illustrated by Valentina Filic, Sören Meding (Pulsar 2849), and Emilien Rotival (Ancient Knowledge).
  • Non-Campaign: Each game of Vantage begins in the same way - crashing onto the planet via escape pod, but each game will have a different mission, you'll land on a different location, and you do not need any prior knowledge of the planet to succeed in your mission or destiny. Vantage is not a campaign game. Each game is a standalone experience; you bring to future sessions only what you've learned about the world. It is completely self-contained with no expansions — just a few accessories like metal coins. Vantage feels like a vast, choose your own adventure style game.
  • Remote Play: If you have Vantage, you can play remotely with anyone else who also has the game. Only audio is necessary (in fact, it's more thematic that way). There's certain information about other players that's helpful to have so you can smoothly cooperate while playing remotely, so it is helpful if players are familiar with the game.
  • Solo Play: Has a wonderful option for adventuring on your own. Solitaire play mimics playing with a group, but without the ability to lean on teammates for support, so it becomes a different type of challenge.

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