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IELLO: Clash of Magic Schools - Set Collection Fantasy Card Game, Hand Management Game of Combo & Strong Confrontation, Ages 12+, 2 Players, 45 Min in Kuwait IELLO: Clash of Magic Schools - Set Collection Fantasy Card Game, Hand Management Game of Combo & Strong Confrontation, Ages 12+, 2 Players, 45 Min in Kuwait IELLO: Clash of Magic Schools - Set Collection Fantasy Card Game, Hand Management Game of Combo & Strong Confrontation, Ages 12+, 2 Players, 45 Min in Kuwait IELLO: Clash of Magic Schools - Set Collection Fantasy Card Game, Hand Management Game of Combo & Strong Confrontation, Ages 12+, 2 Players, 45 Min in Kuwait IELLO: Clash of Magic Schools - Set Collection Fantasy Card Game, Hand Management Game of Combo & Strong Confrontation, Ages 12+, 2 Players, 45 Min in Kuwait IELLO: Clash of Magic Schools - Set Collection Fantasy Card Game, Hand Management Game of Combo & Strong Confrontation, Ages 12+, 2 Players, 45 Min in Kuwait IELLO: Clash of Magic Schools - Set Collection Fantasy Card Game, Hand Management Game of Combo & Strong Confrontation, Ages 12+, 2 Players, 45 Min in Kuwait

IELLO: Clash of Magic Schools - Set Collection Fantasy Card Game, Hand Management Game of Combo & Strong Confrontation, Ages 12+, 2 Players, 45 Min

KWD 5

Brand
IELLO
Weight
290 g
1 +

Special Features

  • TAKE THAT: A two-player fantasy inspired card game filled with combos and strong confrontation with take that mechanics.
  • UNLIMITED ACTIONS: Players are not limited to a number of actions during each round and can move, cast spells, and more on their turn.
  • ONE VS ONE: A strategic tug of war in which one player faces off their opponent by managing the cards in their hand and creating set collections.
  • REVITALIZING A CLASSIC: The reimplementation of Babel, a game designed by Uwe Rosenberg, with new art.

Description

CLASH OF MAGIC SCHOOL - For generations, Magic Schools have been training aspiring magicians in the mastery of the arcane arts of water, fire, earth and air. Each year, the two schools with the most brilliant students participate in the final clash of Magic Schools, an event awaited by all and which affirms the greatness of the victorious school. In this reimplementation of the game Babel, each player is the headmaster of one of the magic schools facing each other in the finals of the Tournament of Sorcerers. Be prepared to do anything it takes to help your school win this prestigious challenge. During the game, send your students to face danger in a series of perilous trials across different arenas, while knowing that the rival school will try to steal victory from you at any cost, even by using forbidden magic. Tensions are high... Who will win the Tournament of Sorcerers this year?

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